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AI Insights · Timothy · October 2025

Top 5 Hypercasual Games on iOS in South America, Q3 2025

Explore the performance trends of the top 5 hypercasual games on iOS in South America during Q3 2025, with insights on downloads and user engagement from Sensor Tower.

Top 5 Hypercasual Games on iOS in South America, Q3 2025

In the third quarter of 2025, the hypercasual gaming category on iOS in South America saw some interesting trends among the top five games. Here's a closer look at their performance metrics.

Block Blast! by Hungry Studio showed fluctuating weekly downloads, starting at 116K and peaking at 135K mid-July before declining to 68K by the end of September. Despite the download variations, weekly active users remained strong, maintaining over 1M throughout the quarter.

Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. experienced a steady weekly revenue, averaging around $2.5K. Downloads ranged between 38K and 55K, with a peak at the end of September. Active users started at 356K, gradually decreasing to 338K by the quarter's end.

Vita Mahjong by Vita Studio saw modest weekly revenue, hovering around $250. Downloads began at 43K, dipping to 16K mid-quarter, then stabilizing around 28K. Active users showed minor fluctuations, closing the quarter at 145K.

Cookingdom from ABI GLOBAL LTD. had consistent weekly revenue near $300. Downloads increased steadily from 25K to 36K by September. However, active users showed a decline, ending at 105K.

Read Progre:Combo by Thang Duy Do experienced a surge in downloads, reaching 109K in early August, but quickly dropped to 1K by the end of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the hypercasual gaming market. For more detailed analytics and trends, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025